Module 1 Formstorming
Emily Revell
Project 1
Module 1
This week we explored the basics of circuits and working with low voltage circuits using a 3v coin battery. Additionally, this activity was used to experiment with different conductive materials such as copper tape, conductive paint, graphite, conductive fabric, aluminum foil, and conductive thread. The first circuit I created was a replica of what was made in tutorial one as my first simple circuit. I then tried to experiement with the graphite paint but my circuit did not work as it could have possibly been my misunderstanding of positive and negative charge. For my third and fourth circuits I tried to create more fun and visually creative scenarios like a lucky cat or a carboard finger. Lastly, I tried to make a broken circuit with a switch so that there was a more obvious on and off state. This activity helped me build the fundamentals and understanding needed to further develop the proejct.
Activity 2
This week for activity 2 we listed and experimented with the concept of affordances that can be found with the objects, clothing and environment that sourrounds us. My first approach to making circuits for activity 2 was having a light indicate when something is properly closed such as a freezer or backpack. My second approach was just providing more light in general such as an umbrella for inclement weather or a hat for when I walk home late at night. My last two ideas included a cup that would indicate when the mug is full and a medication bottle that lets you know when you can twist the cap off (as it is a push down and twist). Lastly, when I annotated each of the circuits I used red to represent a positive charge and blue for a negative charge as it makes it easier to convey how the circuit would work.
Project 1
Final Project 1 Design
Wearable Interactive Affordance Based Circuit
For my wearable circuit I re-created the infinity gauntlet using cardboard, conductive thread, conductive fabric, felt, metal fasteners, tape, paint, coin 3v battery and led lights. To close the circuit the user must recreate the iconic snap gesture by putting their thumb and middle finger together which powers on the infinity stones. Note: I will demo this circuit during my presentation.
Non-Wearable Interactive Affordance Based Circuit
For my non-wearable circuit I crocheted a cup cozy using yarn, a button, tape, felt, a 3v coin battery, conductive fabric and and led light. To close the circuit the user must button the cozy up while it is hugging a cup,can, or mug. Note: I will demo this circuit during my presentation.